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Cheng Wang 王呈
chengwang@ucsd.edu
About Me

Hi! I'm Cheng Wang, a second-year Master student in Computer Science at UC San Diego, advised by Prof. Tzu-Mao Li. I received my Bachelor's degree in Computer Science and Technology at Chu Kochen College of Zhejiang University, advised by Prof. Rui Wang. During my academic journey, I developed a strong passion for visual computing, particularly interested in physically-based rendering and inverse rendering. I am motivated to leverage technology to enhance people's lives, making them happier and more convenient.

I was a Software Engineer Intern at Electronic Arts and a Rendering Engine Engineer Intern at Rays Engine. Please feel free to take a look at my CV.

Skills
C/C++
Python
PyTorch
Rust
Unreal Engine 5
OpenGL
CUDA
TypeScript
Next.js
SwiftUI
Interests
Badminton
Chess
Classical Music
Cooking
Computer Games
Publications
Selected Projects
Volumetric Path Tracing
2023
Implementation of Tensorial Radiance Field (TensoRF) with PyTorch
2022
Real-Time Texture-Space Subsurface Scattering
2021 - 2022
Tiled Forward Shading
2021
Cyber Creed
2021
Medical Appointment System
2021
Petiu: Pet farewell service system
2021
Experience

Software Engineer Intern

Electronic Arts, CA, United States

Rendering Engine Engineer Intern

RaysEngine, Zhejiang, China

B.E. in Computer Science and Technology

Zhejiang University, Zhejiang, China

© Cheng Wang. All Rights Reserved.